Valheim 1.0.16: Terrain, enemy spawn and achievement fixes
Released: 25 Sept 2026 - Official source
Checked against the official notes on 29 Sept 2026
Everything below comes from the studio’s patch notes for 1.0.16 (see the official source link above), summarised and not quoted. The notes say the patch takes a few days to reach every platform, with crossplay still working, so the date above is the announcement date.
Changes
- Terrain edits in Deep North no longer revert after the area unloads in some cases. The notes warn you may still need to fix terrain seams by pickaxe, hoe or walking over snow.
- Fixes a bug that could spawn far too many enemies, especially during raids.
- Deep North boss fight: some spawns could appear outside the boss area or render incorrectly.
- Achievements: Child of Odin and Comfort is King now unlock correctly, and the unobtainable Blue Mushroom is excluded from The Gourmet.
- Placeable rocks and boulders no longer take rain damage.
- Tessellation is disabled in the “low” graphics preset.
- Other fixes: smoke pushing enemies, snow deposits from trees raising terrain, item variants on item and armour stands, a crash-prone case with rolling snowballs, an error in the online Player List, and updated localization.
- Platform notes: motion control fixes on Switch 2 and PlayStation 5, a texture banding fix on Switch 2, and backup restore on the Mac App Store.
Food data
The notes do not mention any change to food values. Food values on this site come from community wikis and are unaffected by this entry.